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🛠️ Parin – A 2D game engine between raylib and Godot, written in Dlang

Summary
Parin is a 2D game engine written in Dlang designed to bridge the gap between raylib and Godot.

Why it’s interesting
It offers a new alternative 2D game engine implemented in the D programming language.

Target user
Game developers

Source metrics: Points 2 · Comments 1
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