
🛠️ Godot and Rust based multiplexer (terminal panes and more)
Summary
gPTY is a terminal multiplexer built with Godot and Rust that allows users to spawn and tile multiple PTYs on a 2D canvas. Leveraging the game engine, it supports customizable frame rates, markdown display, and non-terminal panes like media or games.
Why it’s interesting
It combines the Godot game engine and Rust to create a graphical terminal multiplexer and workspace that goes beyond traditional text-based interfaces.
Source metrics: Points 46 · Comments 26
HN discussion · Project
Source: #HackerNews / Show HN
Summary
gPTY is a terminal multiplexer built with Godot and Rust that allows users to spawn and tile multiple PTYs on a 2D canvas. Leveraging the game engine, it supports customizable frame rates, markdown display, and non-terminal panes like media or games.
Why it’s interesting
It combines the Godot game engine and Rust to create a graphical terminal multiplexer and workspace that goes beyond traditional text-based interfaces.
Source metrics: Points 46 · Comments 26
HN discussion · Project
Source: #HackerNews / Show HN